![]() Unlock it with 1235 to grab a Wrench, then interact with the head of the Wrench to open it slightly. In the room where you begin the game, there’ll be a padlock on a cabinet. This is especially noticeable between 1.00 and 1.01. That is because some items were moved around, and even some rooms changed entirely, in the early patches. Tormented Souls Puzzle Solutionsĭepending on which patch you play this game on, you may find that certain sections of this guide do not match. This guide will show Tormented Souls Puzzle Solutions quickly, which can prove helpful when doing the Speedrun, or simply for reference on a first playthrough. All but one of these puzzles are necessary to complete the game. Tormented Souls contains many puzzles that you must solve to advance the story. Tormented Souls Intensive Care Corridor Door.This Tormented Souls Puzzles Guide will show you all the puzzle solutions in the game. There are various puzzles from cracking codes and completing shape puzzles to progress into the story. ![]() More puzzle solutions will be added soon. Tormented Souls Puzzles Guideīelow we have detailed all the puzzles with their solutions in the game. In the first few minutes of the game, you will find yourself in the public bathroom where one of the lockers will be locked with a padlock. The clue itself can be found in this bathroom, where it is a watch that tells you the time 12:35. This time is the actual code or digits that you need to enter to unlock the padlock. You will find this puzzle in the generator room where you need to start up the generator. But before you can start it u, you need the current pressure on the control panel. This can be done by using and adjusting the control panel with the valve. The solution for this puzzle requires you to change the pressure until it reads 11 on the dial. This can be done by placing the valve on the pipe on the bottom left and turning it open. Now open all the other valves except for the one on the bottom left. This puzzle requires you to first get the Door Knocker and use it on the door. However, you first need to hear the solution by yourself before you go for the solution. You first need two key items for this puzzle, where the first is the Door Knocker found in the Chapel, while you need the Stethoscope to hear the solution for the Door Knocker. The Stethoscope is located in the Sewing Room and can be used on the Statue in the main hall.Īfter hearing the solution, you can now use it on the library door by first knocking slow once, followed by three consecutive fast knocks, and then two slow knocks. The skeleton in the Experiment room requires you to press a series of buttons on the skeletons in the correct order. You start at the top by pressing the head then the abdomen followed by the right hand. The last three buttons are the neck, then the chest and the last button is the neck again. ![]() ![]() Puzzle #5 – Mansion Doors with Combination Key There are four locked doors inside the mansion that require you to solve puzzles after obtaining the Combination Key in the Experiment Room with the skeleton. Looking at the Combination Key, you will find three boxes with random shapes. These can be changed and adjusted to unlock all the doors, but require them to be in the correct shape and sequence. In the Archives is a Cash Counter that requires a code to open it. ![]() You need to enter the Code: 0414 to unlock it and obtain the Coins inside. This is an important item that will come in handy for the vending machine.Įnter the coin in the vending machine and play the small but easy mini-game. This will complete the puzzle and give you the blood bag. This puzzle requires you to obtain two key items which are the hammer from 2C room, and the Parchment from the guillotine in 2D room. The solution for this puzzle from the left is: In the same room is a Judge block where you need to adjust the shapes in the correct order. This guide is a work in progress, more puzzles and solutions will be added soon.Old-school survival horror games scratch a specific itch that isn’t easy to fill. The resource management, the level design, the puzzle-solving it’s all part of what makes the genre feel so very special. Tormented Souls, which is almost shameless in its throwback nature, gets much of it right. The level and environmental design (barring a dark, dull section at the very end), puzzles, and atmosphere are mostly where they need to be. ![]()
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